Torque3D/Engine/source
marauder2k7 d44e475800 compile fixes and improvements
mac was failing to generate an archive.

Icons now in an app asset so it can be properly modified in the project instead of being a static .icns file.

Info.plist now gets its bundle name from the product bundle identifier field, this means it can be changed through the gui instead of having to manually modify the bundle identifier. All other settings are left blank.

Info.plist will need further updates to take values set in Xcode to make it easier to distribute apps.

OpenAL and SDL have to skip installation in release mode builds for the archive to be created correctly.
2024-03-21 10:45:31 +00:00
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afx * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
app Add support for replacing the main.tscript file with a specified Console Function 2023-10-08 17:36:51 -05:00
assets Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision Optimize container bin lookups 2023-09-26 12:03:51 -05:00
console re-download array object from development 2024-03-14 08:40:10 +00:00
core fix for the fix because original fix did jack 2024-03-15 22:59:27 +00:00
environment fix sun corona 2023-12-12 12:49:05 -06:00
forest * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
gfx clang tidy misc fixes 2024-03-18 20:11:44 -05:00
gui Merge remote-tracking branch 'upstream/development' into ShaderConstBuffer-CleanupRefactor 2024-03-14 08:32:38 +00:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials Groundwork for other shaders 2024-03-06 13:26:39 +00:00
math * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
module Remove CInterface script hooks, superseded by console refactor 2023-09-27 14:11:13 -05:00
navigation clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
persistence Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times 2024-01-07 23:09:41 -06:00
platform IES Loader 2024-02-21 09:36:37 +00:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL clang tidy misc fixes 2024-03-18 20:11:44 -05:00
platformWin32 Update winPlatformCPUCount.cpp 2024-03-14 15:14:01 +00:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx Console Refactor 2023-09-13 10:33:20 +02:00
renderInstance probe capture fixes 2023-12-05 13:32:03 -06:00
scene Merge remote-tracking branch 'upstream/development' into ShaderConstBuffer-CleanupRefactor 2024-03-14 08:32:38 +00:00
sfx Merge pull request #1208 from jamesu/datachunker_refactor 2024-02-09 20:32:39 -06:00
shaderGen clang tidy misc fixes 2024-03-18 20:11:44 -05:00
sim reformat the assertfatals for ghostids 2024-02-03 17:38:49 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D reload chain execution 2024-03-17 21:30:19 -05:00
terrain Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
testing fix for the fix because original fix did jack 2024-03-15 22:59:27 +00:00
ts various fixes 2024-03-01 15:01:47 +00:00
util Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager Console Refactor 2023-09-13 10:33:20 +02:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt compile fixes and improvements 2024-03-21 10:45:31 +00:00
ggEndOfLineFix.txt