..
gui3DProjectionCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
gui3DProjectionCtrl.h
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
2019-02-23 16:36:40 -06:00
guiAnimBitmapCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiAnimBitmapCtrl.h
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
2016-07-04 20:44:42 -05:00
guiBackgroundCtrl.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiBackgroundCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiBitmapBarCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiBitmapBarCtrl.h
New: GuiBitmapBarCtrl
2016-06-30 15:51:03 -05:00
guiBitmapBorderCtrl.cpp
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
guiBitmapCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiBitmapCtrl.h
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
2021-11-08 16:07:44 -06:00
guiColorPicker.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiColorPicker.h
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
guiConsole.cpp
Clean up redundant variables
2019-02-06 15:03:06 -05:00
guiConsole.h
Adds a convenience function to refresh the console dialog.
2018-03-17 14:37:07 -05:00
guiConsoleEditCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiConsoleEditCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiConsoleTextCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiConsoleTextCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiDecoyCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiDecoyCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiDirectoryFileListCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiDirectoryFileListCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiFileTreeCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiFileTreeCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiGameListMenuCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiGameListMenuCtrl.h
GuiGameListMenuCtrl Update
2021-09-25 02:48:30 -04:00
guiGameListOptionsCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiGameListOptionsCtrl.h
Initial pass to rework and cleanup the main UI interface
2020-05-20 17:19:52 -05:00
guiGameSettingsCtrl.cpp
uninitialized and unused value cleanups
2023-05-01 10:40:02 -05:00
guiGameSettingsCtrl.h
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
2022-06-09 16:29:32 -05:00
guiGradientCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiGradientCtrl.h
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
guiListBoxCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiListBoxCtrl.h
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
guiMaterialCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiMaterialCtrl.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
guiMLTextCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiMLTextCtrl.h
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
2021-10-14 15:06:49 -05:00
guiMLTextEditCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiMLTextEditCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiPopUpCtrl.cpp
check wether or not mBitmapArrayRects.empty(). not simply if size()
2023-03-06 15:29:40 -06:00
guiPopUpCtrl.h
correct imageassetarrays having a singular texture profile as oposed to a type per.
2021-11-03 12:30:52 -05:00
guiPopUpCtrlEx.cpp
check wether or not mBitmapArrayRects.empty(). not simply if size()
2023-03-06 15:29:40 -06:00
guiPopUpCtrlEx.h
correct imageassetarrays having a singular texture profile as oposed to a type per.
2021-11-03 12:30:52 -05:00
guiSliderCtrl.cpp
From Nils' UI work
2023-09-04 22:50:45 -05:00
guiSliderCtrl.h
GFX card profile config file logging moved to debug only
2019-06-17 02:30:45 -05:00
guiTabPageCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiTabPageCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiTextCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiTextCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiTextEditCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiTextEditCtrl.h
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
2020-07-11 15:53:21 -05:00
guiTextEditSliderBitmapCtrl.cpp
From Nils' UI work
2023-09-04 22:50:45 -05:00
guiTextEditSliderBitmapCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiTextEditSliderCtrl.cpp
From Nils' UI work
2023-09-04 22:50:45 -05:00
guiTextEditSliderCtrl.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
guiTextListCtrl.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
guiTextListCtrl.h
Initial pass to rework and cleanup the main UI interface
2020-05-20 17:19:52 -05:00
guiTreeViewCtrl.cpp
add TypeHints for inspector viewing
2023-05-23 12:35:07 -05:00
guiTreeViewCtrl.h
add TypeHints for inspector viewing
2023-05-23 12:35:07 -05:00