Torque3D/Engine/source/gui/containers
Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
2021-07-19 01:07:08 -05:00
..
guiAutoScrollCtrl.cpp Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 2020-05-13 02:10:11 -05:00
guiAutoScrollCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiContainer.cpp more unused variable cleanups 2016-10-16 14:41:34 -05:00
guiContainer.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
guiCtrlArrayCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiCtrlArrayCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDragAndDropCtrl.cpp Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas. 2018-01-28 15:03:44 -06:00
guiDragAndDropCtrl.h Adds the Systems for the Entity-Component-Systems setup. 2018-01-28 16:58:00 -06:00
guiDynamicCtrlArrayCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDynamicCtrlArrayCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFormCtrl.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
guiFormCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFrameCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFrameCtrl.h uninitialized variables-gui 2020-05-11 15:03:27 -05:00
guiPaneCtrl.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
guiPaneCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPanel.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPanel.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiRolloutCtrl.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
guiRolloutCtrl.h Fix member function visibility 2015-03-04 19:25:10 -05:00
guiScrollCtrl.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
guiScrollCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSplitContainer.cpp Update guiSplitContainer.cpp 2019-03-30 14:40:58 -05:00
guiSplitContainer.h Adds ability to set the split point of a guiSplitContainer 2019-02-23 13:55:29 -06:00
guiStackCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiStackCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTabBookCtrl.cpp Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
guiTabBookCtrl.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
guiWindowCollapseCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiWindowCollapseCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiWindowCtrl.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
guiWindowCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00