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app
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Merge pull request #1532 from GarageGames/pr/1143
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2016-02-26 18:57:49 +01:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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cinterface
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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collision
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Merge pull request #1801 from Azaezel/registerRemoval
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2016-10-21 20:04:42 +02:00 |
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console
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Merge pull request #1585 from Areloch/execToCon
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2016-11-26 02:04:38 -06:00 |
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core
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Merge pull request #1798 from Azaezel/UUID_unmangle
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2016-10-24 01:27:38 -05:00 |
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environment
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Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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2016-11-09 23:46:34 -06:00 |
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forest
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Merge pull request #1806 from Azaezel/byeByeVarVar2
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2016-10-23 21:04:36 +02:00 |
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gfx
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glx extension fix for GLX windowing api
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2016-11-24 12:41:30 -05:00 |
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gui
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Merge pull request #1773 from Areloch/findByObjectFix
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2016-11-23 00:30:55 -06:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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Merge pull request #1806 from Azaezel/byeByeVarVar2
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2016-10-23 21:04:36 +02:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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2016-08-21 20:10:59 +02:00 |
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math
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Merge pull request #1807 from Azaezel/boxBaseBorked
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2016-10-24 01:28:25 -05:00 |
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module
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Change back "enabled" values to lowercase
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2016-07-31 19:25:35 +02:00 |
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navigation
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more unused variable cleanups
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2016-10-16 14:41:34 -05:00 |
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persistence
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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platform
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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platformMac
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformSDL
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Fix merge conflict and add check for unix and not apple for glx
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2016-11-02 21:55:24 -04:00 |
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platformWin32
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SDL & Win32 platform threads cleanup.
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2016-09-28 11:13:25 +10:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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renderInstance
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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scene
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Merge pull request #1806 from Azaezel/byeByeVarVar2
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2016-10-23 21:04:36 +02:00 |
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sfx
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Merge pull request #1806 from Azaezel/byeByeVarVar2
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2016-10-23 21:04:36 +02:00 |
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shaderGen
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64bit shadergen hash key support.
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2016-09-28 11:13:55 +10:00 |
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sim
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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T3D
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Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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2016-11-09 23:46:34 -06:00 |
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terrain
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Merge pull request #1805 from Azaezel/startRightEndRight
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2016-10-19 08:39:12 -05:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Merge pull request #1801 from Azaezel/registerRemoval
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2016-10-21 20:04:42 +02:00 |
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util
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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windowManager
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |