Torque3D/Templates/BaseGame/game/tools/assetBrowser
AzaezelX cd5f897e55 dsqs area subset of dts data
ensure if an input file contains mesh data *and* an animation, thats a dts, if it's *just* an armature, that's dsq
also fix shapeanimation tooltip display
and for furutere utility,  TSShape::isShapeFileType(Torque::Path filePath); is now static since it only requires a path, not an object instance per-se
2025-09-14 15:18:03 -05:00
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art Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
guis - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
scripts dsqs area subset of dts data 2025-09-14 15:18:03 -05:00
assetImportConfigs.xml - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
main.tscript Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types 2025-03-30 16:36:15 -05:00