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customField.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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customField.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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datablockField.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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datablockField.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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dynamicField.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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dynamicField.h
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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dynamicGroup.cpp
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Removes current implement of shadow caching
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2019-12-13 01:14:03 -06:00 |
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dynamicGroup.h
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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field.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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field.h
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Reduce console spam from probe manager when not in debug
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2019-06-17 23:48:20 -05:00 |
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group.cpp
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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group.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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variableField.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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variableField.h
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Corrects the clearFields function of the variableInspector and enables the callback field support.
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2018-02-01 01:51:51 -06:00 |
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variableGroup.cpp
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Added D3D error code interpreter
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2019-08-12 01:04:17 -05:00 |
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variableGroup.h
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Updates the VariableInspector, VariableGroup and VariableField objects to actually be useful. In addition to the original functionality of being able to have a var name passed in and search for all vars with that in it, it also lets you build out a completely custom Inspector.
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2017-09-21 02:49:36 -05:00 |
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variableInspector.cpp
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |
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variableInspector.h
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |