Torque3D/Templates/BaseGame/game/data/UI
Areloch c809dbb4be - Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set
- Changed ChooseLevelMenu layout to have a vertical list for levels with a static preview set, as well as a separate tab for server configs if trying to create a server
- Added field to set password for connecting to passworded servers on the JoinServerMenu
- Added sanity check so you can't try and activate a menuList that has no children(caused error spam)
2024-01-03 23:45:36 -06:00
..
datablocks Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guis - Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set 2024-01-03 23:45:36 -06:00
images Ongoing wipwork of the BaseUI update. Some bugfixes pending 2023-12-16 23:18:33 -06:00
scripts - Complied the SystemMenu buttons to the groupNum highlighting implementation as they're simple buttons 2024-01-01 14:11:43 -06:00
sounds Merge branch 'GuiProfileSoundAssets' of https://github.com/marauder2k9-torque/Torque3D into alpha401/resolveAudioConflict 2022-08-29 17:47:07 -05:00
tools Adds creator callback integration to pair with the base UI module having shortcut creator entries in the GUIEditor for creating stuff like the UINavigation containers, or MenuList controls with the namespace hooks already established. 2022-05-09 20:57:42 -05:00
UI.module Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
UI.tscript Most of the keybind/remap stuff finished 2023-12-19 02:36:43 -06:00