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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many., |
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| .. | ||
| forestBrushElement.cpp | ||
| forestBrushElement.h | ||
| forestBrushTool.cpp | ||
| forestBrushTool.h | ||
| forestEditorCtrl.cpp | ||
| forestEditorCtrl.h | ||
| forestSelectionTool.cpp | ||
| forestSelectionTool.h | ||
| forestTool.cpp | ||
| forestTool.h | ||
| forestUndo.cpp | ||
| forestUndo.h | ||