Torque3D/Engine
Areloch c7b041f545 Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius.
Also add a checker for if there is a texture or not set for the lighting bolt. If it use, set the stateblock description to support it and set the texture, if not, only utilize the color blend.
2017-01-16 22:11:32 -06:00
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bin style.css changes for Project Manager modules 2013-05-01 17:08:43 -04:00
lib Merge pull request #1820 from Areloch/sdl205 2017-01-09 23:38:59 -06:00
source Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius. 2017-01-16 22:11:32 -06:00