Torque3D/Templates/BaseGame/game/tools/shapeEditor
Areloch b0f977b810 Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear
Fixes typo'd name for material-editor menubar image
Adds probe menubar images
Adds setting menubar images
Adds probe and settings buttons to menubar
Removes unneeded tab from class visibility window popup
2020-12-06 08:48:35 -06:00
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gui Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear 2020-12-06 08:48:35 -06:00
images Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scripts hooks up shapebase children breadcrumb 2020-12-01 13:36:32 -06:00
main.cs Fixes logic when opening shapeEditor with a TSStatic selected, it'll attempt to load up the shapeAsset if one is set on the static. 2020-08-28 02:49:26 -05:00