Torque3D/Templates/BaseGame/game/tools/convexEditor/materials.cs

40 lines
1,002 B
C#

singleton Material( ZoneProxyMaterial )
{
mapTo = "ZoneProxyMaterial";
diffuseMap[0] = "tools/convexEditor/images/zoneProxyImage";
materialTag0 = "TestMaterial";
translucent = true;
translucentBlendOp = "LerpAlpha";
castShadows = false;
};
singleton Material( TriggerProxyMaterial )
{
mapTo = "TriggerProxyMaterial";
diffuseMap[0] = "./images/triggerProxyImage";
materialTag0 = "TestMaterial";
translucent = true;
translucentBlendOp = "PreMul";
castShadows = false;
};
singleton Material( PortalProxyMaterial )
{
mapTo = "PortalProxyMaterial";
diffuseMap[0] = "./images/portalProxyImage";
materialTag0 = "TestMaterial";
translucent = true;
translucentBlendOp = "PreMul";
castShadows = false;
};
singleton Material( OccluderProxyMaterial )
{
mapTo = "OccluderProxyMaterial";
diffuseMap[0] = "./images/occluderProxyImage";
materialTag0 = "TestMaterial";
translucent = true;
translucentBlendOp = "PreMul";
castShadows = false;
};