mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-22 13:44:44 +00:00
Added Open Recent functionality to File menubar item Added new editor setting for Startup Mode to dictate if it'll open the most recent level edited or the blank level, instead of utilizing a game UI control for level selection. Properly re-enabled the handling for the forceSidebarToSide setting to track to the setting value
60 lines
2.5 KiB
C#
60 lines
2.5 KiB
C#
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function Editor::validateObjectName( %name, %mustHaveName )
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{
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if( %mustHaveName && %name $= "" )
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{
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ToolsMessageBoxOK( "Missing Object Name", "No name given for object. Please enter a valid object name." );
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return false;
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}
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if( !isValidObjectName( %name ) )
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{
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ToolsMessageBoxOK( "Invalid Object Name", "'" @ %name @ "' is not a valid object name." NL
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"" NL
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"Please choose a name that begins with a letter or underscore and is otherwise comprised " @
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"exclusively of letters, digits, and/or underscores."
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);
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return false;
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}
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if( isObject( %name ) )
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{
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%filename = %name.getFilename();
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if ( %filename $= "" )
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%filename = "an unknown file";
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ToolsMessageBoxOK( "Invalid Object Name", "Object names must be unique, and there is an " @
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"existing " @ %name.getClassName() @ " object with the name '" @ %name @ "' (defined " @
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"in " @ %filename @ "). Please choose another name." );
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return false;
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}
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if( isClass( %name ) )
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{
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ToolsMessageBoxOK( "Invalid Object Name", "'" @ %name @ "' is the name of an existing TorqueScript " @
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"class. Please choose another name." );
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return false;
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}
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return true;
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}
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