Torque3D/Engine/source/math
Vincent Gee c1203c1cea Dev forest wind emitter improvement
So the problem is that when your inside the sphere it won't render so it might make someone
think that it's not working right.  So what I did was determine if the camera is inside the sphere.
If the camera is inside the sphere, then I find the distance from the center of the sphere to the camera
Round down and use that as the radius to draw the sphere.
That way if someone zooms in or out, their screen is still showing the sphere.
2015-01-25 22:50:36 +11:00
..
test Merge branch 'development' into gtest-tests 2014-07-13 20:07:03 +02:00
util Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
mAngAxis.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mAngAxis.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mathIO.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mathTypes.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
mathTypes.h New console type for Point3I 2013-01-22 17:37:57 -05:00
mathUtils.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mathUtils.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mBox.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mBox.h Fixed Box3F::overlap 2014-02-08 23:49:20 +11:00
mBoxBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mConsoleFunctions.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
mConstants.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mEase.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mEase.h Fixed mAsin back to mSin 2014-11-17 21:18:52 -05:00
mIntersector.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMath.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMath_ASM.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMath_C.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathAltivec.cpp Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
mMathAMD.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathAMD_ASM.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathFn.h Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
mMathSSE.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathSSE_ASM.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMatrix.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMatrix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mOrientedBox.cpp Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
mOrientedBox.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlane.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlane.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlaneSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlaneTransformer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlaneTransformer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPoint.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPoint2.h zero() method added to all point classes 2013-04-09 11:38:48 -04:00
mPoint3.h Dev forest wind emitter improvement 2015-01-25 22:50:36 +11:00
mPoint4.h zero() method added to all point classes 2013-04-09 11:38:48 -04:00
mPolyhedron.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPolyhedron.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mPolyhedron.impl.h Add missing include guards to some headers 2015-01-06 00:42:33 -05:00
mQuadPatch.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mQuadPatch.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mQuat.cpp Revert "Euler to quat reversion" 2014-10-31 09:20:53 +11:00
mQuat.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mRandom.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRandom.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRandomDeck.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRandomSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRect.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRect.h Fix for RectF::intersectTriangle() 2013-11-06 14:17:44 -05:00
mSilhouetteExtractor.h Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
mSolver.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mSphere.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mSphere.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mSplinePatch.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mSplinePatch.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mTransform.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00