mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
further ensure sound playback isn't even started unless the test condition is true and the gui element is awake remove redundant sfx->stop(). already does so with SFX_DELETE(source) |
||
|---|---|---|
| .. | ||
| guiAudioCtrl.cpp | ||
| guiAudioCtrl.h | ||
| guiTickCtrl.cpp | ||
| guiTickCtrl.h | ||