Torque3D/Engine/source/sfx
marauder2k7 bcde183786 hrtf working example
working example of hrtf set the pref usehrtf to true to test
For now any mhr file that is in the game directory can be used, just run once to get the index of that mhr and pass that index in to $pref::SFX::hrtfProfile
2026-05-11 22:22:47 +01:00
..
media SFX API Changes 2026-05-11 22:22:46 +01:00
null SFX API Changes 2026-05-11 22:22:46 +01:00
openal hrtf working example 2026-05-11 22:22:47 +01:00
sfxAmbience.cpp SFX API Changes 2026-05-11 22:22:46 +01:00
sfxAmbience.h SFX API Changes 2026-05-11 22:22:46 +01:00
sfxBuffer.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
sfxBuffer.h virtuals removed 2024-03-18 18:13:00 +00:00
sfxCommon.h SFX API Changes 2026-05-11 22:22:46 +01:00
sfxController.cpp Sfx playlist asset working (#1109) 2023-10-21 17:19:02 -05:00
sfxController.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxDescription.cpp Add reverb 2026-05-11 22:22:47 +01:00
sfxDescription.h Add reverb 2026-05-11 22:22:47 +01:00
sfxDevice.cpp hrtf working example 2026-05-11 22:22:47 +01:00
sfxDevice.h hrtf working example 2026-05-11 22:22:47 +01:00
sfxEnvironment.cpp further validator cleanups 2025-03-18 14:06:33 -05:00
sfxEnvironment.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxFileStream.cpp replace other classes 2024-03-24 12:06:03 +00:00
sfxFileStream.h replace other classes 2024-03-24 12:06:03 +00:00
sfxInternal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxInternal.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxMemoryStream.cpp clean up malformed stream conversion 2024-01-01 20:42:43 -06:00
sfxMemoryStream.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxModifier.cpp uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
sfxModifier.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxParameter.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
sfxParameter.h virtuals removed 2024-03-18 18:13:00 +00:00
sfxPlayList.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
sfxPlayList.h fill in the validated variables 2025-03-09 11:53:23 -05:00
sfxProfile.cpp SFX System fixes for loading sounds and buffers 2026-05-06 18:16:52 +01:00
sfxProfile.h virtuals removed 2024-03-18 18:13:00 +00:00
sfxProvider.h SFX API Changes 2026-05-11 22:22:46 +01:00
sfxResource.cpp SFX System fixes for loading sounds and buffers 2026-05-06 18:16:52 +01:00
sfxResource.h SFXResource multi read 2024-03-24 15:39:58 +00:00
sfxSound.cpp Add reverb 2026-05-11 22:22:47 +01:00
sfxSound.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxSoundscape.cpp SFX API Changes 2026-05-11 22:22:46 +01:00
sfxSoundscape.h Add an alternate allocator for DecalManager; Also fix SFX weirdness. 2024-02-04 23:27:31 +00:00
sfxSource.cpp prelim refactor 2024-02-05 14:23:11 -06:00
sfxSource.h virtuals removed 2024-03-18 18:13:00 +00:00
sfxState.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
sfxState.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxStream.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sfxSystem.cpp fix a few issues and add more info 2026-05-11 22:22:47 +01:00
sfxSystem.h extra fixes for options menu and setting up from device name 2026-05-11 22:22:46 +01:00
sfxTrack.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
sfxTrack.h virtuals removed 2024-03-18 18:13:00 +00:00
sfxTypes.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
sfxTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxVoice.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
sfxVoice.h Add reverb 2026-05-11 22:22:47 +01:00
sfxWorld.h SFX API Changes 2026-05-11 22:22:46 +01:00