..
glsl
rest of virtuals removed
2024-03-18 18:40:22 +00:00
hlsl
rest of virtuals removed
2024-03-18 18:40:22 +00:00
terrCell.cpp
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
terrCell.h
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp
all DECLARE_IMAGEASSET refactored
2025-01-23 22:12:55 +00:00
terrCellMaterial.h
Squashed commit of the following:
2023-02-20 20:47:46 -07:00
terrCollision.cpp
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
terrCollision.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
terrData.cpp
fill in the validated variables
2025-03-09 11:53:23 -05:00
terrData.h
virtuals removed
2024-03-18 18:13:00 +00:00
terrExport.cpp
Revert "revert #1148 as prematurely incorporated"
2024-01-20 18:01:57 +00:00
terrFeatureTypes.cpp
New terrain blending
2021-01-01 21:07:12 +01:00
terrFeatureTypes.h
New terrain blending
2021-01-01 21:07:12 +01:00
terrFile.cpp
clean up math varsize complaints
2023-04-27 16:10:04 -05:00
terrFile.h
more arithmetic overflow warns
2023-05-01 10:43:11 -05:00
terrImport.cpp
Release memory
2023-03-04 22:01:36 +01:00
terrLighting.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
terrMaterial.cpp
review notes from Az
2025-03-30 11:22:42 +01:00
terrMaterial.h
review notes from Az
2025-03-30 11:22:42 +01:00
terrRender.cpp
all DECLARE_IMAGEASSET refactored
2025-01-23 22:12:55 +00:00
terrRender.h
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
2017-07-26 22:10:56 +01:00