Torque3D/Engine/source/ts
2017-04-09 23:26:35 -05:00
..
arch Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
collada fix atlas texture, extra info for opencollada 2016-12-09 16:29:23 -06:00
loader clang: constructor initialization order 2016-10-14 18:16:55 -05:00
instancingMatHook.cpp TheoraTextureObject 2013-04-23 11:24:05 -04:00
instancingMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsAnimate.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
tsCollision.cpp Hardware Skinning Support 2016-08-21 01:43:30 +01:00
tsDecal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDecal.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDump.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
tsIntegerSet.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsIntegerSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsLastDetail.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsLastDetail.h Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
tsMaterialList.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMaterialList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMesh.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
tsMesh.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
tsMeshFit.cpp Hardware Skinning Support 2016-08-21 01:43:30 +01:00
tsMeshIntrinsics.cpp Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
tsMeshIntrinsics.h Hardware Skinning Support 2016-08-21 01:43:30 +01:00
tsPartInstance.cpp Hardware Skinning Support 2016-08-21 01:43:30 +01:00
tsPartInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsRenderState.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
tsRenderState.h Hardware Skinning Support 2016-08-21 01:43:30 +01:00
tsShape.cpp unused variable cleanup 2016-10-14 17:49:56 -05:00
tsShape.h Defer re-init'ing the shape when TSShapeConstructor is loading a shape 2016-09-03 10:41:25 +01:00
tsShapeAlloc.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsShapeAlloc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp Defer re-init'ing the shape when TSShapeConstructor is loading a shape 2016-09-03 10:41:25 +01:00
tsShapeConstruct.h Removed constexpr use to support VS2013 2017-01-10 23:22:05 -05:00
tsShapeEdit.cpp Defer re-init'ing the shape when TSShapeConstructor is loading a shape 2016-09-03 10:41:25 +01:00
tsShapeInstance.cpp Merge pull request #1750 from Azaezel/LODloss 2016-09-14 01:47:23 -05:00
tsShapeInstance.h Fix load with DTS shapes introduced with HW skinning changes 2016-08-30 19:07:02 +01:00
tsShapeOldRead.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsSortedMesh.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsSortedMesh.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsThread.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
tsTransform.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsTransform.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00