..
afx
asset load flow work
2023-10-08 13:19:43 -05:00
app
Fix SkipMainCs flag, it was inverted
2023-09-28 08:31:39 -05:00
assets
asset load flow work
2023-10-08 13:19:43 -05:00
cinterface
Remove CInterface script hooks, superseded by console refactor
2023-09-27 14:11:13 -05:00
collision
Optimize container bin lookups
2023-09-26 12:03:51 -05:00
console
Reintroduce getFileLine for Console Modules
2023-09-27 14:58:44 -05:00
core
Console Refactor
2023-09-13 10:33:20 +02:00
environment
asset load flow work
2023-10-08 13:19:43 -05:00
forest
asset load flow work
2023-10-08 13:19:43 -05:00
gfx
Console Refactor
2023-09-13 10:33:20 +02:00
gui
asset load flow work
2023-10-08 13:19:43 -05:00
i18n
Console Refactor
2023-09-13 10:33:20 +02:00
lighting
uninitialized and unused value cleanups
2023-05-01 10:40:02 -05:00
main
_get_current_locale needs #include <locale.h>
2023-07-22 09:49:43 -05:00
materials
Merge pull request #1016 from Azaezel/alpha41/mangledMath
2023-05-08 21:28:49 -05:00
math
define TORQUE_TESTS_ENABLED
2023-07-24 13:47:22 +01:00
module
Remove CInterface script hooks, superseded by console refactor
2023-09-27 14:11:13 -05:00
navigation
add safeties for enum math across define boundaries
2023-04-26 22:27:35 -05:00
persistence
Merge pull request #1015 from Azaezel/alpha41/consoleCleanups
2023-05-09 14:44:01 -05:00
platform
separate testing environment
2023-07-24 12:38:36 +01:00
platformMac
$platform $= "macos" is used throughout the codebase
2022-09-20 19:58:02 -05:00
platformPOSIX
Update POSIXFileio.cpp
2023-07-27 21:48:13 +01:00
platformSDL
Update thread.cpp
2023-07-27 19:46:04 +01:00
platformWin32
Fix Dynamic Library builds on Windows
2023-09-27 13:53:30 -05:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
Console Refactor
2023-09-13 10:33:20 +02:00
renderInstance
Reverse depth & 32F buffer format
2023-04-14 20:13:28 -06:00
scene
Correctly handle currentT processing between bin checks during castRay
2023-09-26 12:03:51 -05:00
sfx
Console Refactor
2023-09-13 10:33:20 +02:00
shaderGen
re-fix vert color swizzle
2023-08-22 21:23:54 -05:00
sim
Console Refactor
2023-09-13 10:33:20 +02:00
sqlite
Fix for build
2022-12-02 11:58:45 +06:00
T3D
asset load flow work
2023-10-08 13:19:43 -05:00
terrain
terrain debug reporting cleanups
2023-08-17 13:37:42 -05:00
testing
Improve ray intersection tests
2023-09-26 12:03:51 -05:00
ts
asset load flow work
2023-10-08 13:19:43 -05:00
util
Reverse depth & 32F buffer format
2023-04-14 20:13:28 -06:00
Verve
Console Refactor
2023-09-13 10:33:20 +02:00
windowManager
Console Refactor
2023-09-13 10:33:20 +02:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
CMakeLists.txt
Fix Dynamic Library builds on Windows
2023-09-27 13:53:30 -05:00
ggEndOfLineFix.txt