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glsl
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Merge pull request #968 from AtomicWalrus/TerrainMacroAndBlendHardness_PR
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2023-02-21 00:14:10 -06:00 |
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hlsl
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Merge pull request #968 from AtomicWalrus/TerrainMacroAndBlendHardness_PR
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2023-02-21 00:14:10 -06:00 |
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terrCell.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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terrCell.h
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terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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2017-07-26 22:10:56 +01:00 |
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terrCellMaterial.cpp
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Squashed commit of the following:
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2023-02-20 20:47:46 -07:00 |
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terrCellMaterial.h
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Squashed commit of the following:
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2023-02-20 20:47:46 -07:00 |
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terrCollision.cpp
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* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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2022-08-26 15:25:17 -05:00 |
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terrCollision.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrData.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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terrData.h
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* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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2022-08-26 15:25:17 -05:00 |
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terrExport.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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terrFeatureTypes.cpp
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New terrain blending
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2021-01-01 21:07:12 +01:00 |
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terrFeatureTypes.h
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New terrain blending
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2021-01-01 21:07:12 +01:00 |
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terrFile.cpp
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use internalname for terrain layers
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2021-11-29 13:54:13 -06:00 |
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terrFile.h
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Add a new Terrain brush action: Smooth Slope.
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2013-04-10 08:44:22 -04:00 |
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terrImport.cpp
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Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
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2020-12-28 23:43:56 -06:00 |
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terrLighting.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrMaterial.cpp
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Squashed commit of the following:
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2023-02-20 20:47:46 -07:00 |
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terrMaterial.h
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Squashed commit of the following:
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2023-02-20 20:47:46 -07:00 |
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terrRender.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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terrRender.h
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terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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2017-07-26 22:10:56 +01:00 |