Torque3D/Templates/BaseGame/game
Areloch 686975c8ee shifts getImageFilename to getImagePath on ImageAsset
Adjusts references to utilize getImagePath to ensure things using the image asset gets the proper full path
Adjusts image import logic to import finding associated images
Adds logic so if a roughness map is imported, the generated material asset has the invertSmoothness flag on.
2020-08-13 01:35:24 -05:00
..
core registerDatablock update in-place. 2020-08-07 05:27:36 -04:00
data Adds functions to get the full path for level and shape asset files 2020-08-12 13:11:13 -05:00
tools shifts getImageFilename to getImagePath on ImageAsset 2020-08-13 01:35:24 -05:00
main.cs.in Moves the BaseUI module to utilize the queuedExec function to make overriding UI elements easier 2020-07-26 16:39:49 -05:00
runTests.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00