mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-10 23:15:21 +00:00
1-handle the brdfTexture in linear space, not srgb. 2-clamp surface.NoV across the board for consistency. (solves several new and ongoing artifacts) |
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| .. | ||
| core | ||
| data | ||
| tools | ||
| main.tscript.in | ||
| runTests.tscript | ||
| Template.torsion.exports | ||