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fix groundplane material reference in examplelevel
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@ -36,7 +36,7 @@ new Scene(EditorTemplateLevel) {
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squareSize = "128";
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scaleU = "25";
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scaleV = "25";
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MaterialFile = "FloorGray";
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MaterialAsset = "Prototyping:FloorGray";
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canSave = "1";
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canSaveDynamicFields = "1";
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Enabled = "1";
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