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app
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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BadBehavior
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BadBehavior added
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2016-08-12 20:39:56 +02:00 |
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cinterface
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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collision
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Merge pull request #1801 from Azaezel/registerRemoval
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2016-10-21 20:04:42 +02:00 |
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console
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Merge branch 'development' into stringTableEmptyString
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2017-01-24 12:35:34 -05:00 |
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core
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Merge pull request #1800 from Azaezel/andOrMaybe
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2017-01-07 02:31:05 +01:00 |
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environment
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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forest
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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gfx
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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gui
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Merge branch 'development' into stringTableEmptyString
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2017-01-24 12:35:34 -05:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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whitespace
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2017-01-11 23:34:46 -05:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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some better default values
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2017-02-25 17:44:48 +01:00 |
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math
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Add log2 function to mMathFn.h
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2017-01-16 15:35:25 +10:00 |
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module
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fix footsteps, "rotation" and "enabled" upper cases
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2016-07-31 21:11:25 +02:00 |
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navigation
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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persistence
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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platform
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Hotfix to re-add the prior static function fix for these functions that was accidentally removed.
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2017-01-31 19:16:34 -06:00 |
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platformMac
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whitespace
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2017-01-11 23:34:46 -05:00 |
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platformPOSIX
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Call the correct system rename
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2017-01-13 14:40:10 -05:00 |
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platformSDL
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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platformWin32
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OpenGL vsync fixes.
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2016-12-23 13:59:55 +10:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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Merge branch 'GarageGames/development' into ueberengine-dev-3.10
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2016-12-13 17:28:36 +01:00 |
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renderInstance
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Merge pull request #1928 from lukaspj/particle-manager-lmactivate-cleanup
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2017-01-25 21:23:36 -06:00 |
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scene
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Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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2017-01-12 23:32:03 -06:00 |
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sfx
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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shaderGen
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went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone.
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2016-12-11 15:04:33 -06:00 |
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sim
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whitespace
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2017-01-11 23:34:46 -05:00 |
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T3D
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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terrain
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missing comma
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2016-12-15 03:14:54 +01:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Merge branch 'GarageGames/master' into ueberengine-dev
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2017-03-23 20:36:21 +01:00 |
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util
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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windowManager
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Made sure the old code was still there for non-SDL usage.
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2017-01-29 04:12:32 -06:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |