Torque3D/Templates/BaseGame/game/core
Jeff Hutchinson acde0c3f0b Merge branch 'Preview4_0_DevHead' into tsneo
# Conflicts:
#	Engine/source/console/consoleInternal.cpp
2021-06-18 21:13:49 -04:00
..
clientServer Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-05-06 21:08:53 -04:00
console lotsa fixes. 2021-05-04 21:18:15 -04:00
gameObjects Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
gui Borderless window defaults. 2021-05-14 03:57:00 -04:00
lighting Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
postFX lotsa fixes. 2021-05-04 21:18:15 -04:00
rendering Borderless window defaults. 2021-05-14 03:57:00 -04:00
sfx Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
utility lotsa fixes. 2021-05-04 21:18:15 -04:00
Core.module Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
Core.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
settings.xml Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00