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afx
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sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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2021-10-14 15:06:49 -05:00 |
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app
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Fix temporary buffer for scripting conversions.
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2021-09-04 21:25:11 -04:00 |
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assets
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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cinterface
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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collision
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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console
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* BugFix: When querying against root with Torque::FS::DumpDirectories, correctly return directories with their path.
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2021-12-20 19:26:32 -05:00 |
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core
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* BugFix: When querying against root with Torque::FS::DumpDirectories, correctly return directories with their path.
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2021-12-20 19:26:32 -05:00 |
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environment
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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forest
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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gfx
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fix opengl device not returning the correct anisotropic value
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2021-12-15 20:09:18 +10:00 |
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gui
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adds colorization to GuiBitmapButtonCtrl
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2021-11-26 20:13:59 -06:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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adress gl spotlights disapearing for deferred
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2021-10-21 22:08:56 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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math
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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module
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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navigation
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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persistence
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* Feature: Initial secure VFS implementation with asset import capability.
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2021-12-17 21:16:42 -05:00 |
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platform
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* BugFix: When querying against root with Torque::FS::DumpDirectories, correctly return directories with their path.
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2021-12-20 19:26:32 -05:00 |
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platformMac
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* Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform.
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2021-11-14 13:56:12 -05:00 |
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platformPOSIX
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* Feature: Augment VFS file information with creation times & update some console functions to use VFS.
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2021-12-18 03:56:11 -05:00 |
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platformSDL
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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platformWin32
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* Feature: Augment VFS file information with creation times & update some console functions to use VFS.
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2021-12-18 03:56:11 -05:00 |
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platformX11
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* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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2021-11-14 14:45:42 -05:00 |
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platformX86UNIX
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* Adjustment: Tweak the include paths for platformPOSIX.h.
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2021-11-14 14:05:16 -05:00 |
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postFx
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fix reported ASAN crash
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2021-11-16 12:40:22 -06:00 |
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renderInstance
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brdf handling corrections
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2021-11-13 19:05:26 -06:00 |
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scene
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* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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2021-11-02 18:52:54 -04:00 |
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sfx
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* [SFXDescription] BugFix: Correct a data corruption issue in converting legacy channel values.
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2021-11-24 13:46:18 -05:00 |
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shaderGen
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typofix
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2021-10-27 16:01:37 -05:00 |
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sim
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* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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2021-12-13 00:04:24 -05:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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* Adjustment: Rework the TORQUE_SECURE_VFS paths in the assetImporter to use dStrcpy instead of manual memory management.
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2021-12-21 02:15:16 -05:00 |
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terrain
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* BugFix: Correct a windows-only pathing issue in terrMaterial.
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2021-12-14 19:44:44 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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2021-12-10 00:01:26 -06:00 |
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util
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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Verve
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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windowManager
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* BugFix: When querying against root with Torque::FS::DumpDirectories, correctly return directories with their path.
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2021-12-20 19:26:32 -05:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |