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* Adjustment: Rework the TORQUE_SECURE_VFS paths in the assetImporter to use dStrcpy instead of manual memory management.
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@ -2664,11 +2664,8 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
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Platform::makeFullPathName(originalPath.c_str(), qualifiedFromFile, sizeof(qualifiedFromFile));
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Platform::makeFullPathName(assetPath.c_str(), qualifiedToFile, sizeof(qualifiedToFile));
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#else
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dMemset(qualifiedFromFile, 0x00, sizeof(qualifiedFromFile));
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dMemset(qualifiedToFile, 0x00, sizeof(qualifiedToFile));
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dMemcpy(qualifiedFromFile, originalPath.c_str(), std::min<dsize_t>(originalPath.size(), sizeof(qualifiedFromFile)));
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dMemcpy(qualifiedToFile, assetPath.c_str(), std::min<dsize_t>(assetPath.size(), sizeof(qualifiedToFile)));
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dStrcpy(qualifiedFromFile, originalPath.c_str(), sizeof(qualifiedFromFile));
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dStrcpy(qualifiedToFile, assetPath.c_str(), sizeof(qualifiedToFile));
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#endif
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newAsset->setAssetName(assetName);
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@ -2736,8 +2733,7 @@ Torque::Path AssetImporter::importMaterialAsset(AssetImportObject* assetItem)
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#ifndef TORQUE_SECURE_VFS
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Platform::makeFullPathName(originalPath.c_str(), qualifiedFromFile, sizeof(qualifiedFromFile));
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#else
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dMemset(qualifiedFromFile, 0x00, sizeof(qualifiedFromFile));
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dMemcpy(qualifiedFromFile, originalPath.c_str(), std::min<dsize_t>(originalPath.size(), sizeof(qualifiedFromFile)));
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dStrcpy(qualifiedFromFile, originalPath.c_str(), sizeof(qualifiedFromFile));
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#endif
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newAsset->setAssetName(assetName);
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@ -3019,15 +3015,10 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
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Platform::makeFullPathName(originalConstructorPath.c_str(), qualifiedFromCSFile, sizeof(qualifiedFromCSFile));
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Platform::makeFullPathName(constructorPath.c_str(), qualifiedToCSFile, sizeof(qualifiedToCSFile));
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#else
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dMemset(qualifiedFromFile, 0x00, sizeof(qualifiedFromFile));
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dMemset(qualifiedToFile, 0x00, sizeof(qualifiedToFile));
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dMemset(qualifiedFromCSFile, 0x00, sizeof(qualifiedFromCSFile));
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dMemset(qualifiedToCSFile, 0x00, sizeof(qualifiedToCSFile));
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dMemcpy(qualifiedFromFile, originalPath.c_str(), std::min<dsize_t>(originalPath.size(), sizeof(qualifiedFromFile)));
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dMemcpy(qualifiedToFile, assetPath.c_str(), std::min<dsize_t>(assetPath.size(), sizeof(qualifiedToFile)));
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dMemcpy(qualifiedFromCSFile, originalConstructorPath.c_str(), std::min<dsize_t>(originalConstructorPath.size(), sizeof(qualifiedFromCSFile)));
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dMemcpy(qualifiedToCSFile, constructorPath.c_str(), std::min<dsize_t>(constructorPath.size(), sizeof(qualifiedToCSFile)));
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dStrcpy(qualifiedFromFile, originalPath.c_str(), sizeof(qualifiedFromFile));
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dStrcpy(qualifiedToFile, assetPath.c_str(), sizeof(qualifiedToFile));
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dStrcpy(qualifiedFromCSFile, originalConstructorPath.c_str(), sizeof(qualifiedFromCSFile));
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dStrcpy(qualifiedToCSFile, constructorPath.c_str(), sizeof(qualifiedToCSFile));
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#endif
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newAsset->setAssetName(assetName);
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@ -3317,11 +3308,8 @@ Torque::Path AssetImporter::importSoundAsset(AssetImportObject* assetItem)
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Platform::makeFullPathName(originalPath.c_str(), qualifiedFromFile, sizeof(qualifiedFromFile));
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Platform::makeFullPathName(assetPath.c_str(), qualifiedToFile, sizeof(qualifiedToFile));
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#else
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dMemset(qualifiedFromFile, 0x00, sizeof(qualifiedFromFile));
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dMemset(qualifiedToFile, 0x00, sizeof(qualifiedToFile));
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dMemcpy(qualifiedFromFile, originalPath.c_str(), std::min<dsize_t>(originalPath.size(), sizeof(qualifiedFromFile)));
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dMemcpy(qualifiedToFile, assetPath.c_str(), std::min<dsize_t>(assetPath.size(), sizeof(qualifiedToFile)));
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dStrcpy(qualifiedFromFile, originalPath.c_str(), sizeof(qualifiedFromFile));
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dStrcpy(qualifiedToFile, assetPath.c_str(), sizeof(qualifiedToFile));
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#endif
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newAsset->setAssetName(assetName);
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@ -3381,11 +3369,8 @@ Torque::Path AssetImporter::importShapeAnimationAsset(AssetImportObject* assetIt
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Platform::makeFullPathName(originalPath.c_str(), qualifiedFromFile, sizeof(qualifiedFromFile));
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Platform::makeFullPathName(assetPath.c_str(), qualifiedToFile, sizeof(qualifiedToFile));
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#else
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dMemset(qualifiedFromFile, 0x00, sizeof(qualifiedFromFile));
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dMemset(qualifiedToFile, 0x00, sizeof(qualifiedToFile));
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dMemcpy(qualifiedFromFile, originalPath.c_str(), std::min<dsize_t>(originalPath.size(), sizeof(qualifiedFromFile)));
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dMemcpy(qualifiedToFile, assetPath.c_str(), std::min<dsize_t>(assetPath.size(), sizeof(qualifiedToFile)));
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dStrcpy(qualifiedFromFile, originalPath.c_str(), sizeof(qualifiedFromFile));
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dStrcpy(qualifiedToFile, assetPath.c_str(), sizeof(qualifiedToFile));
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#endif
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newAsset->setAssetName(assetName);
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