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app
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Merge pull request #842 from eightyeight/console-func-refactor
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2014-10-24 00:42:58 +11:00 |
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cinterface
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Merge pull request #842 from eightyeight/console-func-refactor
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2014-10-24 00:42:58 +11:00 |
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collision
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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component
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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console
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Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently.
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2014-11-04 06:30:35 -05:00 |
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core
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Merge pull request #842 from eightyeight/console-func-refactor
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2014-10-24 00:42:58 +11:00 |
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environment
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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forest
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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gfx
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Merge pull request #744 from lukaspj/Ribbon-Implementation
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2014-10-28 15:19:17 +11:00 |
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gui
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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i18n
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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lighting
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kills off the presence of a fake light when there are no others in a given scene
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2014-08-14 21:46:48 -05:00 |
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main
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Allow return status to be specified using quitWithStatus.
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2014-09-24 09:24:29 +10:00 |
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materials
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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math
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Merge pull request #801 from eightyeight/gtest-tests
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2014-10-02 01:31:13 +02:00 |
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navigation
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NavPath::alwaysRender works the same as NavMesh::alwaysRender.
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2014-07-08 14:42:59 +02:00 |
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platform
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Merge pull request #788 from eightyeight/return-status-code
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2014-10-24 00:31:05 +11:00 |
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platformMac
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformWin32
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Merge pull request #842 from eightyeight/console-func-refactor
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2014-10-24 00:42:58 +11:00 |
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platformX86UNIX
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Merge pull request #842 from eightyeight/console-func-refactor
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2014-10-24 00:42:58 +11:00 |
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postFx
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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renderInstance
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Re-enable MixedParticleRendering
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2014-08-08 00:34:32 +02:00 |
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scene
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Added a setPosition function.
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2014-10-28 14:10:22 +11:00 |
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sfx
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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shaderGen
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implicit truncation warning cleanup.
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2014-07-09 16:25:42 -05:00 |
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sim
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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T3D
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Merge pull request #744 from lukaspj/Ribbon-Implementation
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2014-10-28 15:19:17 +11:00 |
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terrain
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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util
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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windowManager
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Merge pull request #788 from eightyeight/return-status-code
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2014-10-24 00:31:05 +11:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |