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test
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Ported runtime class rep test.
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2014-07-13 10:14:41 +02:00 |
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arrayObject.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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arrayObject.h
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Fix for Issue #120 for Inverted ArrayObject Sort
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2012-11-07 19:45:40 -05:00 |
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ast.h
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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astAlloc.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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astNodes.cpp
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Fix omissions in astNodes.cpp.
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2014-10-28 08:55:17 +11:00 |
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bison.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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bison.simple
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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cmdgram.cpp
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more VS2012 L4 warning fixes
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2014-03-15 11:51:36 +01:00 |
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cmdgram.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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CMDgram.y
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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CMDscan.cpp
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Merge pull request #583 from tdev/x64_basics
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2014-03-18 00:51:58 +01:00 |
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CMDscan.l
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refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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2014-03-15 15:10:14 +01:00 |
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codeBlock.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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codeBlock.h
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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compiledEval.cpp
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Merge branch 'development' into console-func-refactor
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2014-10-20 09:29:44 +11:00 |
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compiler.cpp
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Fix Torque 64 define.
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2014-09-26 00:10:14 +02:00 |
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compiler.h
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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console.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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console.h
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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consoleDoc.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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consoleDoc.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleFunctions.cpp
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Merge pull request #842 from eightyeight/console-func-refactor
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2014-10-24 00:42:58 +11:00 |
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consoleInternal.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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consoleInternal.h
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Fix error on Clang compiler: 'ival' is a protected member of 'Dictionary::Entry'
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2014-06-02 12:37:06 +02:00 |
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consoleLogger.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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consoleLogger.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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consoleObject.cpp
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Add console function to link namespaces
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2014-10-14 18:52:02 +01:00 |
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consoleObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleParser.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleParser.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleTypes.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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consoleTypes.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleXMLExport.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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consoleXMLExport.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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debugOutputConsumer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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debugOutputConsumer.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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dynamicTypes.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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dynamicTypes.h
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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engineAPI.h
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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engineDoc.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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engineExports.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineExports.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineFunctions.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineFunctions.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineObject.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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enginePrimitives.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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enginePrimitives.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineStructs.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineStructs.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypeInfo.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypeInfo.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypes.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypes.h
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Fix engine API copy/paste errors (typo).
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2013-02-28 23:50:57 +04:00 |
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engineXMLExport.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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fieldBrushObject.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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fieldBrushObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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fileSystemFunctions.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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generateCompiler.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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ICallMethod.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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persistenceManager.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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persistenceManager.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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propertyParsing.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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propertyParsing.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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runtimeClassRep.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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runtimeClassRep.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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scriptFilename.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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scriptFilename.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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scriptObjects.cpp
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New ScriptTickObject
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2013-01-22 17:09:14 -05:00 |
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scriptObjects.h
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New ScriptTickObject
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2013-01-22 17:09:14 -05:00 |
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sim.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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sim.h
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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simBase.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDictionary.cpp
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Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently.
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2014-11-04 06:30:35 -05:00 |
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simDictionary.h
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Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently.
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2014-11-04 06:30:35 -05:00 |
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simEvents.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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simEvents.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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simFieldDictionary.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simFieldDictionary.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simManager.cpp
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Merge branch 'development' into console-func-refactor
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2014-10-20 09:29:44 +11:00 |
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simObject.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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simObject.h
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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simObjectList.cpp
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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simObjectList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectMemento.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectMemento.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectRef.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simPersistID.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simPersistID.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simPersistSet.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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simPersistSet.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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simSerialize.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simSet.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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simSet.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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SimXMLDocument.cpp
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Merge branch 'master' into console-func-refactor
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2014-10-14 15:09:11 +11:00 |
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SimXMLDocument.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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stringStack.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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stringStack.h
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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telnetConsole.cpp
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Input event changes
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2013-01-22 18:17:41 -05:00 |
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telnetConsole.h
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Input event changes
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2013-01-22 18:17:41 -05:00 |
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telnetDebugger.cpp
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Input event changes
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2013-01-22 18:17:41 -05:00 |
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telnetDebugger.h
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Fix: removed 'virtual' for classes which doesn't have child.
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2014-05-06 12:40:47 +04:00 |
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typeValidators.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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typeValidators.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |