Torque3D/Engine/source/console
2014-11-04 06:30:35 -05:00
..
test Ported runtime class rep test. 2014-07-13 10:14:41 +02:00
arrayObject.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
arrayObject.h Fix for Issue #120 for Inverted ArrayObject Sort 2012-11-07 19:45:40 -05:00
ast.h Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
astAlloc.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
astNodes.cpp Fix omissions in astNodes.cpp. 2014-10-28 08:55:17 +11:00
bison.bat Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bison.simple Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
cmdgram.cpp more VS2012 L4 warning fixes 2014-03-15 11:51:36 +01:00
cmdgram.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
CMDgram.y Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
CMDscan.cpp Merge pull request #583 from tdev/x64_basics 2014-03-18 00:51:58 +01:00
CMDscan.l refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
codeBlock.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
codeBlock.h Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
compiledEval.cpp Merge branch 'development' into console-func-refactor 2014-10-20 09:29:44 +11:00
compiler.cpp Fix Torque 64 define. 2014-09-26 00:10:14 +02:00
compiler.h Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
console.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
console.h Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
consoleDoc.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
consoleDoc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleFunctions.cpp Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
consoleInternal.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
consoleInternal.h Fix error on Clang compiler: 'ival' is a protected member of 'Dictionary::Entry' 2014-06-02 12:37:06 +02:00
consoleLogger.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
consoleLogger.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
consoleObject.cpp Add console function to link namespaces 2014-10-14 18:52:02 +01:00
consoleObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleParser.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleParser.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleTypes.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
consoleTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleXMLExport.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
consoleXMLExport.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
debugOutputConsumer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
debugOutputConsumer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dynamicTypes.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dynamicTypes.h Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
engineAPI.h Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
engineDoc.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
engineExports.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineExports.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineFunctions.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineFunctions.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
enginePrimitives.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
enginePrimitives.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineStructs.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineStructs.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineTypeInfo.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineTypeInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineTypes.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineTypes.h Fix engine API copy/paste errors (typo). 2013-02-28 23:50:57 +04:00
engineXMLExport.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
fieldBrushObject.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
fieldBrushObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
fileSystemFunctions.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
generateCompiler.bat Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
ICallMethod.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
persistenceManager.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
persistenceManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
propertyParsing.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
propertyParsing.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
runtimeClassRep.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
runtimeClassRep.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scriptFilename.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
scriptFilename.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scriptObjects.cpp New ScriptTickObject 2013-01-22 17:09:14 -05:00
scriptObjects.h New ScriptTickObject 2013-01-22 17:09:14 -05:00
sim.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
sim.h Improvements to console refactor code 2012-10-12 19:12:06 +01:00
simBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDatablock.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDatablock.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDictionary.cpp Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 2014-11-04 06:30:35 -05:00
simDictionary.h Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 2014-11-04 06:30:35 -05:00
simEvents.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
simEvents.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
simFieldDictionary.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simFieldDictionary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simManager.cpp Merge branch 'development' into console-func-refactor 2014-10-20 09:29:44 +11:00
simObject.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
simObject.h Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
simObjectList.cpp Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
simObjectList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectMemento.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectMemento.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectRef.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPersistID.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPersistID.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPersistSet.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
simPersistSet.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
simSerialize.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simSet.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
simSet.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
SimXMLDocument.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
SimXMLDocument.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
stringStack.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
stringStack.h Improvements to console refactor code 2012-10-12 19:12:06 +01:00
telnetConsole.cpp Input event changes 2013-01-22 18:17:41 -05:00
telnetConsole.h Input event changes 2013-01-22 18:17:41 -05:00
telnetDebugger.cpp Input event changes 2013-01-22 18:17:41 -05:00
telnetDebugger.h Fix: removed 'virtual' for classes which doesn't have child. 2014-05-06 12:40:47 +04:00
typeValidators.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typeValidators.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00