..
afx
rest of virtuals removed
2024-03-18 18:40:22 +00:00
app
revert ThreadPool rename
2024-05-12 21:59:18 +01:00
assets
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
cinterface
Expose SimObjectPtr C-API functions using EngineAPI
2023-10-08 17:36:51 -05:00
collision
backup
2024-05-20 12:21:37 +01:00
console
Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development
2024-12-15 18:39:03 -06:00
core
rest of the implementation
2024-07-28 14:35:34 +01:00
environment
Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape
2024-12-15 23:48:16 -06:00
forest
fix forest editor failing to pop up a create new
2024-09-30 19:45:32 -05:00
gfx
cubemap baking fix
2024-12-04 21:57:32 +00:00
gui
Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development
2024-12-15 18:39:03 -06:00
i18n
Console Refactor
2023-09-13 10:33:20 +02:00
lighting
some enchancements for shadowmapping
2024-12-09 17:54:48 +00:00
main
_get_current_locale needs #include <locale.h>
2023-07-22 09:49:43 -05:00
materials
let normal maps handle raw file locations (imposter support)
2024-08-22 18:16:19 -05:00
math
Update mPoint4.h
2024-12-09 18:08:54 +00:00
module
file write clarifications
2024-06-10 13:15:27 -05:00
navigation
Update duDebugDrawTorque.cpp
2024-07-22 21:40:57 +01:00
persistence
file write clarifications
2024-06-10 13:15:27 -05:00
platform
revert ThreadPool rename
2024-05-12 21:59:18 +01:00
platformMac
main dir
2023-10-20 22:23:38 +01:00
platformPOSIX
Update POSIXFileio.cpp
2023-07-27 21:48:13 +01:00
platformSDL
Merge pull request #1234 from marauder2k9-torque/virtuals-override
2024-03-21 10:43:26 -05:00
platformWin32
working vhacd
2024-05-12 14:43:56 +01:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
shift capturing from a globalMacro to a sceneRenderstate S32
2024-04-16 13:51:41 -05:00
renderInstance
cubemap baking fix
2024-12-04 21:57:32 +00:00
scene
Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development
2024-12-15 18:39:03 -06:00
sfx
fix packing
2024-08-04 14:54:25 +01:00
shaderGen
remove glowbin as it's own render pass
2024-05-30 17:29:42 -05:00
sim
rest of virtuals removed
2024-03-18 18:40:22 +00:00
sqlite
Fix for build
2022-12-02 11:58:45 +06:00
T3D
Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape
2024-12-15 23:48:16 -06:00
terrain
rest of virtuals removed
2024-03-18 18:40:22 +00:00
testing
Update mathMatrixTest.cpp
2024-08-01 05:07:54 +01:00
ts
final cleanup
2024-12-12 15:08:01 +00:00
util
file write clarifications
2024-06-10 13:15:27 -05:00
Verve
Console Refactor
2023-09-13 10:33:20 +02:00
windowManager
rest of virtuals removed
2024-03-18 18:40:22 +00:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
CMakeLists.txt
fix packing
2024-08-04 14:54:25 +01:00
ggEndOfLineFix.txt