Torque3D/Engine/source/T3D/lighting
2021-10-07 00:27:39 -04:00
..
boxEnvironmentProbe.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
boxEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
IBLUtilities.cpp * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
IBLUtilities.h Post FX script file initialization 2019-07-15 00:38:53 -05:00
reflectionProbe.cpp init reflection probes 2021-07-31 17:04:31 -05:00
reflectionProbe.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
skylight.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
skylight.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
sphereEnvironmentProbe.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
sphereEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00