Torque3D/Engine/source/navigation
marauder2k7 a5e969a8fd render links in editor
Render the navmesh links in the guiNavEditor not the offmeshconnectiontool, this way they are always visible.
2025-07-26 10:48:49 +01:00
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navMeshTools render links in editor 2025-07-26 10:48:49 +01:00
ChunkyTriMesh.cpp recast update 2025-07-22 14:39:36 +01:00
ChunkyTriMesh.h recast update 2025-07-22 14:39:36 +01:00
coverPoint.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
coverPoint.h virtuals removed 2024-03-18 18:13:00 +00:00
duDebugDrawTorque.cpp duDebugDrawTorque add override 2025-07-25 11:11:58 +01:00
duDebugDrawTorque.h duDebugDrawTorque add override 2025-07-25 11:11:58 +01:00
guiNavEditorCtrl.cpp render links in editor 2025-07-26 10:48:49 +01:00
guiNavEditorCtrl.h added navmesh tester tool 2025-07-26 10:34:19 +01:00
navContext.cpp Added basic Walkabout with #define renamed and no editor. 2014-11-28 19:42:10 +11:00
navContext.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
navMesh.cpp added navmesh tester tool 2025-07-26 10:34:19 +01:00
navMesh.h added navmesh tester tool 2025-07-26 10:34:19 +01:00
navMeshTool.cpp added first tool 2025-07-23 15:08:29 +01:00
navMeshTool.h added first tool 2025-07-23 15:08:29 +01:00
navPath.cpp added navmesh tester tool 2025-07-26 10:34:19 +01:00
navPath.h added navmesh tester tool 2025-07-26 10:34:19 +01:00
recastPolyList.cpp updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
recastPolyList.h updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
torqueRecast.h added navmesh tester tool 2025-07-26 10:34:19 +01:00