render links in editor

Render the navmesh links in the guiNavEditor not the offmeshconnectiontool, this way they are always visible.
This commit is contained in:
marauder2k7 2025-07-26 10:48:49 +01:00
parent cc047cf07f
commit a5e969a8fd
2 changed files with 5 additions and 2 deletions

View file

@ -285,8 +285,11 @@ void GuiNavEditorCtrl::renderScene(const RectI & updateRect)
mTool->onRender3D();
duDebugDrawTorque d;
if(!mMesh.isNull())
if (!mMesh.isNull())
{
mMesh->renderLinks(d);
d.immediateRender();
}
// Now draw all the 2d stuff!
GFX->setClipRect(updateRect);

View file

@ -146,7 +146,7 @@ void OffMeshConnectionTool::onRender3D()
dd.end();
}
mNavMesh->renderLinks(dd);
//mNavMesh->renderLinks(dd);
dd.immediateRender();
}