Torque3D - Game Engine
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marauder2k7 a5e969a8fd render links in editor
Render the navmesh links in the guiNavEditor not the offmeshconnectiontool, this way they are always visible.
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.github Update build-linux-gcc.yml 2025-02-06 09:22:04 +00:00
Engine render links in editor 2025-07-26 10:48:49 +01:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates Update navEditor.tscript 2025-07-26 10:41:03 +01:00
Tools added first tool 2025-07-23 15:08:29 +01:00
.editorconfig Fix GitHub Workflow 2023-04-08 00:57:03 +02:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing 2023-11-23 12:46:55 -06:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
CMakeLists.txt project name init 2025-07-11 12:57:21 -05:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2022-04-16 16:00:34 -05:00
CONTRIBUTING.md forgot to remove section 2020-06-13 09:20:14 -04:00
LICENSE.md Update LICENSE.md 2024-02-21 16:32:29 +00:00
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Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

GitHub tag GitHub release Github All Releases

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Build Status:

Windows Build

Linux Build

MacOSX Build

More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

License

All assets and code are under the license