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changes required to get masox to run. Some further changes possible required around resourceHolder in future. The geometry shader works in macosx with gl version 3.3, though i do think some changes are required internally to account for a lack of OUT_col% |
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| .. | ||
| core | ||
| data | ||
| tools | ||
| D3DCompiler_47.dll | ||
| main.tscript.in | ||
| runTests.tscript | ||
| Template.torsion.exports | ||