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changes required to get masox to run. Some further changes possible required around resourceHolder in future. The geometry shader works in macosx with gl version 3.3, though i do think some changes are required internally to account for a lack of OUT_col% |
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|---|---|---|
| .. | ||
| game | ||
| source | ||
| BaseGame.cmake | ||
| cleanShaders.bat | ||
| cleanShaders.command | ||
| CMakeLists.txt | ||
| DeleteCachedDTSs.bat | ||
| DeleteCachedDTSs.command | ||
| DeleteDSOs.bat | ||
| DeleteDSOs.command | ||
| DeletePrefs.bat | ||
| DeletePrefs.command | ||
| thumb.png | ||