Torque3D/Engine/source/gui/buttons
2022-08-29 21:18:20 -05:00
..
guiBitmapButtonCtrl.cpp Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 2022-06-09 16:29:32 -05:00
guiBitmapButtonCtrl.h Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
guiBorderButton.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiButtonBaseCtrl.cpp leftover profile reference flaw 2022-08-29 21:18:20 -05:00
guiButtonBaseCtrl.h Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiButtonCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiButtonCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiCheckBoxCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiCheckBoxCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiIconButtonCtrl.cpp Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 2022-04-10 01:40:15 -05:00
guiIconButtonCtrl.h clean up more texture profile refs to kill spam 2021-10-31 14:38:02 -05:00
guiRadioCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiRadioCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSwatchButtonCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiSwatchButtonCtrl.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
guiToggleButtonCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiToggleButtonCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiToolboxButtonCtrl.cpp Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 2022-02-17 18:30:23 -06:00
guiToolboxButtonCtrl.h clean up more texture profile refs to kill spam 2021-10-31 14:38:02 -05:00