Torque3D/Engine/source/gfx
marauder2k7 6449d22d7f opengl debug
committing to test on windows with proper debug output
2026-03-01 13:15:42 +00:00
..
bitmap Update bitmapUtils.h 2026-01-02 11:37:36 +00:00
D3D11 Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gl opengl debug 2026-03-01 13:15:42 +00:00
Null Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
sim Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
util
video handle missing virtual destructors 2024-06-10 13:20:09 -05:00
gFont.cpp various fixes 2026-02-17 00:13:10 +00:00
gFont.h uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
gfxAdapter.h uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
gfxAPI.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxAPI.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxCardProfile.cpp Console Refactor 2023-09-13 10:33:20 +02:00
gfxCardProfile.h
gfxCubemap.cpp cubemap baking fix 2024-12-04 21:57:32 +00:00
gfxCubemap.h Test PR for generating cubemap mips 2024-04-18 07:56:52 +01:00
gfxDebugEvent.h
gfxDevice.cpp minor followup to #1494 2025-06-06 11:00:12 -05:00
gfxDevice.h Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 2022-08-30 01:29:39 -05:00
gfxDeviceStatistics.cpp
gfxDeviceStatistics.h
gfxDrawUtil.cpp fix for draw cone and draw cylinder 2025-07-31 17:55:38 +01:00
gfxDrawUtil.h ground work before gui 2025-01-22 17:21:46 +00:00
gfxEnums.h warnings cleanup 2024-03-14 08:28:11 +00:00
gfxFence.cpp
gfxFence.h virtuals removed 2024-03-18 18:13:00 +00:00
gfxFontRenderBatcher.cpp Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
gfxFontRenderBatcher.h
gfxFormatUtils.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gfxFormatUtils.h uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
gfxInit.cpp Adds a logical check for when we try and check for found adapters, so if we're defined to use a Null device, we can skip looking around 2023-07-17 21:12:46 -05:00
gfxInit.h
gfxOcclusionQuery.cpp
gfxOcclusionQuery.h virtuals removed 2024-03-18 18:13:00 +00:00
gfxPrimitiveBuffer.cpp
gfxPrimitiveBuffer.h virtuals removed 2024-03-18 18:13:00 +00:00
gfxResource.cpp
gfxResource.h
gfxShader.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxShader.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxStateBlock.cpp Apply suggestions from code review 2023-07-19 15:41:24 +01:00
gfxStateBlock.h GFXStateBlockDesc memory leak fix. 2025-06-06 14:52:20 +03:00
gfxStringEnumTranslate.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gfxStringEnumTranslate.h Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
gfxStructs.cpp
gfxStructs.h Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
gfxTarget.cpp
gfxTarget.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureArray.cpp kill console spam 2022-10-09 00:30:06 -05:00
gfxTextureArray.h virtuals removed 2024-03-18 18:13:00 +00:00
gfxTextureHandle.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureHandle.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureManager.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureManager.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureObject.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureObject.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureProfile.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTextureProfile.h Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
gfxTransformSaver.h
gfxVertexBuffer.cpp
gfxVertexBuffer.h virtuals removed 2024-03-18 18:13:00 +00:00
gfxVertexColor.cpp
gfxVertexColor.h from @rextimmy - linearcolor set and = operators 2019-08-22 07:03:48 -05:00
gfxVertexFormat.cpp uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
gfxVertexFormat.h
gfxVertexTypes.cpp clean up (some) shader variation redundencies 2025-04-01 18:23:29 -05:00
gfxVertexTypes.h clean up (some) shader variation redundencies 2025-04-01 18:23:29 -05:00
primBuilder.cpp Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
primBuilder.h
screenshot.cpp Restore LIBPNG for png files 2025-12-31 11:00:07 +00:00
screenshot.h use screenshot for eye dropper 2025-01-23 20:23:47 +00:00