kill console spam

no point in reporting mismatched texture formats the line right before we try and convert the things and report if we couldn't
*was mostly due to excessive reports for fully compatible rgb vs rgba mixes
This commit is contained in:
AzaezelX 2022-10-09 00:30:06 -05:00
parent ea7ca63301
commit cdf3b6cf79

View file

@ -131,11 +131,6 @@ void GFXTextureArray::setTexture(const GFXTexHandle& texture, U32 slot)
AssertWarn(true, avar("GFXTextureArray::setTexture all textures should have at least the same number of mips: %i vs %i", texture->getMipLevels(), mMipLevels));
Con::warnf(avar("GFXTextureArray::setTexture all textures should have at least the same number of mips: %i vs %i", texture->getMipLevels(), mMipLevels));
}
else
{
AssertWarn(true, "GFXTextureArray::setTexture all textures should have the same format");
Con::warnf("GFXTextureArray::setTexture all textures should have the same format");
}
GBitmap* inBitmap = TEXMGR->loadUncompressedTexture(texture->getPath(), &GFXTexturePersistentProfile, mWidth, mHeight);
if (!inBitmap->setFormat(mFormat))