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afx
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sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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2021-10-14 15:06:49 -05:00 |
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app
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Fix temporary buffer for scripting conversions.
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2021-09-04 21:25:11 -04:00 |
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assets
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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cinterface
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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collision
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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console
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Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings
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2021-10-11 19:36:52 -04:00 |
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core
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* [ZIP] BugFix: Correct another codepath that may fail due to case sensitive string searches.
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2021-10-11 19:31:37 -04:00 |
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environment
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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forest
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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gfx
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Merge pull request #616 from Azaezel/SoundAssetImplements
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2021-10-13 13:11:57 -05:00 |
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gui
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sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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2021-10-14 15:06:49 -05:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings
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2021-10-11 19:36:52 -04:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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sound asset conversions - materials
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2021-10-14 19:09:20 -05:00 |
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math
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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module
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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navigation
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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persistence
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* BugFix: Clear some MSVC compiler warnings.
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2021-10-07 00:27:39 -04:00 |
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platform
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Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings
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2021-10-11 19:36:52 -04:00 |
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platformMac
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followup to #531. fixes the same issue on mac
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2021-09-05 14:54:41 -05:00 |
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platformPOSIX
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* BugFix: Correct non-constant array allocations in the POSIX case insensitivity code.
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2021-10-11 10:45:02 -04:00 |
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platformSDL
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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platformWin32
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* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
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2021-10-13 11:40:54 -04:00 |
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platformX86UNIX
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* BugFix: Correct non-constant array allocations in the POSIX case insensitivity code.
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2021-10-11 10:45:02 -04:00 |
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postFx
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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renderInstance
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* BugFix: Clear some MSVC compiler warnings.
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2021-10-07 00:27:39 -04:00 |
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scene
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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sfx
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sound asset conversions - ambience
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2021-10-14 22:31:00 -05:00 |
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shaderGen
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inject getworldtotangent and getworldnormal to ensure var order
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2021-10-09 18:20:57 -05:00 |
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sim
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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sound asset conversions - materials
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2021-10-14 19:09:20 -05:00 |
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terrain
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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* BugFix: Clear some MSVC compiler warnings.
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2021-10-07 00:27:39 -04:00 |
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util
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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Verve
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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windowManager
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* BugFix: More cleanup of MSVC compiler warnings.
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2021-10-07 01:10:00 -04:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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