Torque3D/Engine/source
marauder2k7 93b5a8d22e Terrain doesnt render correctly
The core of this issue was the unlock on the GFXGLTextureObject

Few other bug fixes around setting a texture binding to 0, notice in clear function we now also clear the glprogram and the buffers. This seems to fix most of the warnings around id 131204

This warning was triggered every frame, now it just triggers when a shader expects a texture but none is active.
2026-04-10 06:42:45 +01:00
..
afx crashfixes 2025-11-23 15:10:37 -06:00
app redundant file cleanup 2025-08-26 18:35:00 -05:00
assets dial back nullPtr usage 2025-12-29 17:45:09 -06:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision ConvexFeature: Fix collision list object references 2025-12-28 17:46:46 +01:00
console ref base use smart pointers 2026-03-06 08:44:44 +00:00
core ref base use smart pointers 2026-03-06 08:44:44 +00:00
environment Terrain doesnt render correctly 2026-04-10 06:42:45 +01:00
forest Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected 2025-08-12 00:46:52 -05:00
gfx Terrain doesnt render correctly 2026-04-10 06:42:45 +01:00
gui Merge pull request #1699 from Azaezel/alpha41/decalEd_pill 2026-03-24 19:04:58 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials dial back nullPtr usage 2025-12-29 17:45:09 -06:00
math pick up missed strays 2026-03-19 12:06:30 -05:00
module dial back nullPtr usage 2025-12-29 17:45:09 -06:00
navigation don't use MarkerObjectTypes for navmesh generation 2026-01-13 20:02:37 -06:00
persistence Update taml_ScriptBinding.h 2025-10-12 19:43:48 +01:00
platform ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
platformMac cleanup console spam 2026-03-05 18:55:45 +00:00
platformPOSIX cleanup console spam 2026-03-05 18:55:45 +00:00
platformSDL opengl debug 2026-03-01 13:15:42 +00:00
platformWin32 cleanup console spam 2026-03-05 18:55:45 +00:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx dial back nullPtr usage 2025-12-29 17:45:09 -06:00
renderInstance dial back nullPtr usage 2025-12-29 17:45:09 -06:00
scene fix scencontainter itterator filter 2026-03-11 17:09:29 -05:00
sfx dial back nullPtr usage 2025-12-29 17:45:09 -06:00
shaderGen fix forward lit shaders in debug mode 2026-03-11 17:04:58 -05:00
sim minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672 2026-02-24 15:04:38 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Merge pull request #1705 from Azaezel/alpha41/soundsQuickfix 2026-04-08 23:42:28 -05:00
terrain dial back nullPtr usage 2025-12-29 17:45:09 -06:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts fix for hasaccumulation exception 2026-03-23 12:22:54 +00:00
util ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt further followups to CI compilation config 2026-03-17 14:55:23 -05:00
ggEndOfLineFix.txt