Torque3D/Templates/BaseGame/game/data/ExampleModule
Areloch c9a1955b47 Removes old remaining refs to PauseMenu
Updates and moves the escape keybind to be an actionMap that is activated/deactivated in the UI module when a client connection is processed to keep it within the module's functionality
2024-06-28 20:47:42 -05:00
..
levels Corrects the dirt lens image reference from filepath to assetId to not have overhead having to look up the asset each frame when setting the postFX 2023-02-26 12:58:50 -06:00
scripts Removes old remaining refs to PauseMenu 2024-06-28 20:47:42 -05:00
ExampleModule.module Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 2022-05-31 00:26:20 -05:00
ExampleModule.tscript define particles then emitters 2023-07-20 08:54:52 -05:00