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afx
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corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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2020-12-22 12:34:15 -06:00 |
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app
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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assets
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just to save a PR: default asset visitor variables to emptystring
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2020-12-03 15:38:42 -06:00 |
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cinterface
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Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
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2020-12-15 11:04:15 -06:00 |
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collision
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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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2020-09-19 18:25:10 -05:00 |
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console
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Properly specify type of console types with a different native type
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2020-11-15 21:32:29 +01:00 |
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core
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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environment
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Adds autoimport logic for materials if the materialDefinition already exists
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2021-01-05 00:58:18 -06:00 |
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forest
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Fix for crash in _onZoningChanged methods when called by hidden objects.
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2020-07-02 15:50:29 -04:00 |
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gfx
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Adds function to better report active device type from GFXDevice
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2020-12-12 23:04:50 -06:00 |
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gui
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Merge pull request #395 from Areloch/MarkActiveScene
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2020-12-19 02:35:58 -06:00 |
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i18n
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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lighting
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Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
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2020-10-03 11:49:10 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Wraps material animation floats to sane values.
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2020-12-12 20:07:01 -05:00 |
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math
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Properly specify type of console types with a different native type
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2020-11-15 21:32:29 +01:00 |
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module
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Better handling for finding modules by file path. Mainly used in asset importer
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2020-12-02 23:57:17 -06:00 |
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navigation
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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persistence
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uninitialized variables-persistence
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2020-05-11 15:12:50 -05:00 |
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platform
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Changes profiler to use the high precision timer built into windows.
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2020-12-28 18:14:21 -05:00 |
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platformMac
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sdl usage standards proposal 3:
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2020-12-31 14:44:39 -06:00 |
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platformPOSIX
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Use strncat instead of strcat to prevent some buffer overflows
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2018-03-06 00:48:44 -05:00 |
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platformSDL
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sdl usage standards proposal 3:
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2020-12-31 14:44:39 -06:00 |
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platformWin32
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Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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2021-01-02 11:09:52 -06:00 |
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platformX86UNIX
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sdl usage standards proposal 3:
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2020-12-31 14:44:39 -06:00 |
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postFx
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PostEffect: Rename isEnabled field to enabled, to fix name clash
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2020-11-15 21:30:45 +01:00 |
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renderInstance
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mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct
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2020-12-05 00:04:19 -06:00 |
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scene
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Adds handling to the path manager so it can deal with both looping and non-looping paths
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2020-11-02 23:26:50 -06:00 |
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sfx
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Comment out unused Call Ins for setting SFXSource transform
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2020-11-15 21:30:45 +01:00 |
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shaderGen
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Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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2020-10-19 00:53:09 -05:00 |
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sim
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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Adds autoimport logic for materials if the materialDefinition already exists
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2021-01-05 00:58:18 -06:00 |
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terrain
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Merge pull request #428 from Areloch/ConsolidatedTerrainCreation
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2020-12-29 01:29:34 -06:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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fix #365
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2020-10-21 11:27:36 -05:00 |
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util
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Remove double quotes inside string definition in UndoManagerpushCompound
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2020-11-15 21:30:45 +01:00 |
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Verve
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Use string.compare instead of String::compare when comparing strings
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2020-10-04 00:33:21 +02:00 |
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windowManager
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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