Torque3D/Engine/source
2021-10-14 19:40:16 -04:00
..
afx Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
app Fix temporary buffer for scripting conversions. 2021-09-04 21:25:11 -04:00
assets code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings 2021-10-11 19:36:52 -04:00
core * BugFix: Correct a few memory leaks. 2021-10-14 19:40:16 -04:00
environment Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
forest Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
gfx * BugFix: Correct a few memory leaks. 2021-10-14 19:40:16 -04:00
gui Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings 2021-10-11 19:36:52 -04:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
math * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
module Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
navigation * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
persistence * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
platform Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings 2021-10-11 19:36:52 -04:00
platformMac followup to #531. fixes the same issue on mac 2021-09-05 14:54:41 -05:00
platformPOSIX * BugFix: Correct non-constant array allocations in the POSIX case insensitivity code. 2021-10-11 10:45:02 -04:00
platformSDL * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
platformWin32 * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. 2021-10-13 11:40:54 -04:00
platformX86UNIX * BugFix: Correct non-constant array allocations in the POSIX case insensitivity code. 2021-10-11 10:45:02 -04:00
postFx Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
renderInstance * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
scene * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
sfx * BugFix: Fallback to ALC_ENUMERATION_EXT if ALC_ENUMERATE_ALL_EXT is not available. 2021-10-02 22:29:34 -04:00
shaderGen inject getworldtotangent and getworldnormal to ensure var order 2021-10-09 18:20:57 -05:00
sim * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
terrain Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
util Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
Verve Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
windowManager * BugFix: More cleanup of MSVC compiler warnings. 2021-10-07 01:10:00 -04:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt