Torque3D/Engine/source
2022-12-08 20:15:20 -06:00
..
afx use the templated mLerp 2022-11-28 22:12:25 -06:00
app Fixes the setting of binary file download config for httpObject 2022-10-16 11:39:56 -05:00
assets Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
core Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
environment add MeshRoadEditorGui::onRoadCreation callback 2022-11-14 21:30:13 -06:00
forest Shifts handling of forest brush and item elements into standard simsets for consistency 2022-04-07 18:19:13 -05:00
gfx adds wetness 2022-11-21 21:12:23 -06:00
gui Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons 2022-12-08 20:00:55 -06:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source" 2022-08-27 15:14:09 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Merge pull request #930 from Azaezel/alpha402/fixORMChanMap 2022-12-03 08:55:43 -06:00
math * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
module set default (true) case for findModules 2022-10-30 14:10:36 -05:00
navigation Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
persistence Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platform Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues 2022-09-16 16:16:12 -05:00
platformMac $platform $= "macos" is used throughout the codebase 2022-09-20 19:58:02 -05:00
platformPOSIX Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platformSDL * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 2022-05-25 19:25:33 -04:00
platformWin32 Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx adds wetness 2022-11-21 21:12:23 -06:00
renderInstance adds wetness 2022-11-21 21:12:23 -06:00
scene Merge pull request #835 from Azaezel/alpha40/pathShapeSillies 2022-07-29 17:22:46 -05:00
sfx if we have no description, the sounds is never 3d 2022-11-28 00:10:32 -06:00
shaderGen Merge pull request #923 from Azaezel/alpha402/puppies 2022-11-29 12:33:21 -06:00
sim supress Mapping string spam unless net debugging 2022-11-06 15:32:22 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Re-added accidentally deleted line that removed the preview tooltip 2022-12-08 20:15:20 -06:00
terrain Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
util use the templated mLerp 2022-11-28 22:12:25 -06:00
Verve Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
windowManager Monitor DeviceId setting. 2022-09-29 03:45:25 -04:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00