..
caustics
Clean GLSL fragment shader out.
2014-11-30 23:00:18 +01:00
dof
OpenGL Intel - Fix a error on DOF_DownSample_P.glsl.
2014-12-11 22:58:02 +01:00
edgeaa
Clean GLSL fragment shader out.
2014-11-30 23:00:18 +01:00
fxaa
Clean GLSL fragment shader out.
2014-11-30 23:00:18 +01:00
gl
Changes for Linux.
2015-01-19 01:44:36 +01:00
hdr
Clean GLSL fragment shader out.
2014-11-30 23:00:18 +01:00
lightRay
Changes for Linux.
2015-01-19 01:44:36 +01:00
mlaa
Clean GLSL fragment shader out.
2014-11-30 23:00:18 +01:00
oculusvr
Templates changes for OpenGL shaders.
2014-11-08 20:19:50 +01:00
ssao
Clean GLSL fragment shader out.
2014-11-30 23:00:18 +01:00
vignette
vignette_final
2015-03-07 14:03:12 +01:00
chromaticLens.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
flashP.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
fogP.hlsl
Community Resource (scattersky fog fix)
2013-04-29 19:34:22 -05:00
gammaP.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
glowBlurP.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
glowBlurV.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
motionBlurP.hlsl
New PostFx (Underwater, Turbulence, and Camera Based Motion Blur)
2013-05-07 18:08:53 -04:00
passthruP.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
postFx.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
postFxV.glsl
Changes to GLSL files for OpenGL
2014-04-13 19:55:45 +02:00
postFxV.hlsl
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
turbulenceP.hlsl
Turbulence respects side-by-side rendering
2013-11-01 16:18:48 -04:00
underwaterFogP.hlsl
Underwater Fixes
2013-11-04 18:41:31 -05:00