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app
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Merge remote-tracking branch 'gg/development-3.6' into development
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2015-01-29 21:17:38 +11:00 |
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cinterface
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Modified files for SDL2.
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2015-01-19 00:33:23 +01:00 |
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collision
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Minor Improvement to depthSortList.cpp
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2014-11-04 06:18:24 -05:00 |
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component
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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console
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Merge remote-tracking branch 'gg/development-3.6' into development
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2015-01-29 21:17:38 +11:00 |
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core
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...and update the profiler strings
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2015-01-26 16:52:07 -05:00 |
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environment
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Merge branch 'development' into walkabout
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2015-01-29 21:38:20 +11:00 |
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forest
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Undid changes to Point3F.
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2015-01-26 00:16:38 +11:00 |
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gfx
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Merge pull request #1121 from bpay/fix-buffer-overflows
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2015-02-02 20:15:51 +01:00 |
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gui
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Merge pull request #1121 from bpay/fix-buffer-overflows
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2015-02-02 20:15:51 +01:00 |
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i18n
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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lighting
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Merge remote-tracking branch 'gg/development-3.6' into development
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2015-01-29 21:17:38 +11:00 |
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main
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Fix potential buffer overflows
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2014-12-13 16:12:02 -05:00 |
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materials
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Merge remote-tracking branch 'gg/development-3.6' into development
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2015-01-29 21:17:38 +11:00 |
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math
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Merge remote-tracking branch 'gg/development-3.6' into development
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2015-01-29 21:17:38 +11:00 |
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navigation
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Base navmesh size 1x1x1.
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2015-01-29 22:23:26 +11:00 |
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platform
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Changed some size_t to uintptr_t.
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2015-02-07 16:41:54 +01:00 |
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platformMac
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Linux implementation. Include changes for gcc x64.
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2015-01-24 22:08:26 +01:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformSDL
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PlatformSDL implementation.
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2015-01-19 01:17:37 +01:00 |
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platformWin32
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Rename the memory allocating versions to make prev error less likely
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2015-01-26 16:52:06 -05:00 |
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platformX86UNIX
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Linux implementation. Include changes for gcc x64.
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2015-01-24 22:08:26 +01:00 |
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postFx
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This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away.
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2014-11-30 21:47:45 -05:00 |
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renderInstance
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cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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2014-12-21 14:07:42 -06:00 |
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scene
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Merge pull request #1035 from bpay/memfixes
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2015-01-25 13:42:32 +01:00 |
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sfx
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Merge pull request #1035 from bpay/memfixes
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2015-01-25 13:42:32 +01:00 |
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shaderGen
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Merge remote-tracking branch 'gg/development-3.6' into development
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2015-01-29 21:17:38 +11:00 |
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sim
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Merge pull request #1035 from bpay/memfixes
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2015-01-25 13:42:32 +01:00 |
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T3D
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Merge branch 'development' into walkabout
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2015-01-29 21:38:20 +11:00 |
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terrain
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Merge branch 'development' into walkabout
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2015-01-02 14:45:20 +11:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Merge pull request #1035 from bpay/memfixes
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2015-01-25 13:42:32 +01:00 |
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util
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Merge pull request #1035 from bpay/memfixes
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2015-01-25 13:42:32 +01:00 |
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windowManager
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Changed some size_t to uintptr_t.
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2015-02-07 16:41:54 +01:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |