Torque3D/Engine/source/terrain
AzaezelX 747dd3ecd4 terrain safeties
ensure terrain normals don't nan
ensure the blend range for terrains is floored
2023-02-15 14:51:28 -06:00
..
glsl terrain safeties 2023-02-15 14:51:28 -06:00
hlsl terrain safeties 2023-02-15 14:51:28 -06:00
terrCell.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
terrCell.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp cleanups for terrain blending 2022-11-03 10:07:27 -05:00
terrCellMaterial.h Improve terrain rendering, handle bug with no detail 2021-01-04 20:06:17 +01:00
terrCollision.cpp * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
terrCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrData.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
terrData.h * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
terrExport.cpp Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
terrFeatureTypes.cpp New terrain blending 2021-01-01 21:07:12 +01:00
terrFeatureTypes.h New terrain blending 2021-01-01 21:07:12 +01:00
terrFile.cpp use internalname for terrain layers 2021-11-29 13:54:13 -06:00
terrFile.h Add a new Terrain brush action: Smooth Slope. 2013-04-10 08:44:22 -04:00
terrImport.cpp Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 2020-12-28 23:43:56 -06:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
terrMaterial.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
terrRender.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
terrRender.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00