Torque3D/Tools/CMake
AzaezelX 6b53b6581a mac fixes
1) add sdl token for referencing the parent directory of the aplication bundle when determining the root dir
2) shape and mateiral asset macro corrections for a few stray ## redundencies (space, ->, . ect are all conidered token sperators in and of themselves)
2020-12-30 19:36:51 -06:00
..
libraries Updated Assimp 2020-03-19 09:47:38 -05:00
modules (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
app-debug-win.bat.in enforced setting the app name and fixed default-appname bugs 2014-03-20 05:34:45 +01:00
basics.cmake Various fixes 2019-05-11 21:42:27 -05:00
cleanup-win.bat.in Fix shader path and added console.log in cleanup.bat 2019-10-16 19:22:34 +01:00
CMakeLists.txt fix release build compile with MSVC 2015 (finally) 2016-03-24 14:22:45 -04:00
Info.plist.in mac fixes 2020-12-30 19:36:51 -06:00
template.cmake Add GG(c) and MIT license to CMake files. 2014-07-18 22:07:38 +02:00
template.torsion.in Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torque-win.rc.in Rename CMake "TORQUE_APP_VERSION_MAYOR" to "TORQUE_APP_VERSION_MAJOR" 2014-05-06 17:44:12 +02:00
torque.icns Higher resolution torque icon, 1024x1024 for macOS, 256x256 for Windows. 2018-04-14 17:51:29 -04:00
torque.ico Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
torque3d.cmake A correction to the cmake file so if OGL is disabled, it doesn't include the sdl platform GL file, allowing the project to compile. 2020-06-07 02:52:06 -05:00
torqueConfig.h.in fix compilation with shipping flag 2020-08-17 00:12:21 -05:00