Torque3D/Engine/source/gui/core
2015-06-24 14:26:23 -05:00
..
guiArrayCtrl.cpp Input event changes 2013-01-22 18:17:41 -05:00
guiArrayCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiCanvas.cpp Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
guiCanvas.h Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
guiControl.cpp adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides 2015-06-24 14:26:23 -05:00
guiControl.h adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides 2015-06-24 14:26:23 -05:00
guiDefaultControlRender.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDefaultControlRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiOffscreenCanvas.cpp Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
guiOffscreenCanvas.h Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
guiScriptNotifyControl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiScriptNotifyControl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTypes.cpp More console method docs 2015-02-02 15:31:38 -08:00
guiTypes.h Fixed spelling errors 2015-02-12 14:14:10 -08:00