Torque3D/Engine/source/console
marauder2k7 68e762130d Compilation changes
Few compile time attempts to speed things up

Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch

small tweaks
2026-06-04 20:42:09 +01:00
..
torquescript Compilation changes 2026-06-04 20:42:09 +01:00
arrayObject.cpp aug ArrayObject to have a uniquePair command 2024-03-03 22:04:09 -06:00
arrayObject.h Compilation changes 2026-06-04 20:42:09 +01:00
console.cpp various fixes around preview assets and imageassets text field 2025-06-15 22:07:12 +01:00
console.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleDoc.cpp Console Refactor 2023-09-13 10:33:20 +02:00
consoleDoc.h Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
consoleFunctions.cpp Caches the processed line in CodeBlock for better assert reporting 2026-02-21 11:03:07 -06:00
consoleFunctions.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleInternal.cpp multiple changes and cleanups 2026-04-12 11:17:59 +01:00
consoleInternal.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleLogger.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
consoleLogger.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleObject.cpp Compilation changes 2026-06-04 20:42:09 +01:00
consoleObject.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleParser.cpp fixed lots of tabs and space 2017-01-06 18:04:28 -05:00
consoleParser.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleTypes.cpp add numerous new validators 2025-03-09 11:51:54 -05:00
consoleTypes.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleValueStack.h Compilation changes 2026-06-04 20:42:09 +01:00
consoleXMLExport.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
consoleXMLExport.h Compilation changes 2026-06-04 20:42:09 +01:00
debugOutputConsumer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
debugOutputConsumer.h Compilation changes 2026-06-04 20:42:09 +01:00
dynamicTypes.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
dynamicTypes.h Compilation changes 2026-06-04 20:42:09 +01:00
engineAPI.h Compilation changes 2026-06-04 20:42:09 +01:00
engineDoc.cpp az changes 2025-05-12 11:50:53 +01:00
engineExports.cpp Ensure that getGlobalScope always returns the same object 2023-10-08 17:36:51 -05:00
engineExports.h Compilation changes 2026-06-04 20:42:09 +01:00
engineFunctions.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
engineFunctions.h Compilation changes 2026-06-04 20:42:09 +01:00
engineObject.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
engineObject.h Compilation changes 2026-06-04 20:42:09 +01:00
enginePrimitives.cpp EngineAPI: Expose strings as UTF8 instead of UTF16 2020-11-15 21:30:45 +01:00
enginePrimitives.h Compilation changes 2026-06-04 20:42:09 +01:00
engineStructs.cpp Expand EngineAPI type definitions 2020-11-15 21:30:45 +01:00
engineStructs.h Compilation changes 2026-06-04 20:42:09 +01:00
engineTypeInfo.cpp uninitialized variables-console 2020-05-11 14:40:31 -05:00
engineTypeInfo.h Compilation changes 2026-06-04 20:42:09 +01:00
engineTypes.cpp Ensure that getGlobalScope always returns the same object 2023-10-08 17:36:51 -05:00
engineTypes.h Compilation changes 2026-06-04 20:42:09 +01:00
engineXMLExport.cpp various warnings 2024-07-22 20:59:48 +01:00
fieldBrushObject.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
fieldBrushObject.h Compilation changes 2026-06-04 20:42:09 +01:00
fileSystemFunctions.cpp Console Refactor 2023-09-13 10:33:20 +02:00
fixedTuple.h Compilation changes 2026-06-04 20:42:09 +01:00
generateCompiler.bat Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
ICallMethod.h Compilation changes 2026-06-04 20:42:09 +01:00
module.h Compilation changes 2026-06-04 20:42:09 +01:00
persistenceManager.cpp - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
persistenceManager.h Compilation changes 2026-06-04 20:42:09 +01:00
propertyParsing.cpp Console Refactor 2023-09-13 10:33:20 +02:00
propertyParsing.h Compilation changes 2026-06-04 20:42:09 +01:00
returnBuffer.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
returnBuffer.h Compilation changes 2026-06-04 20:42:09 +01:00
runtime.h Compilation changes 2026-06-04 20:42:09 +01:00
runtimeClassRep.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
runtimeClassRep.h Compilation changes 2026-06-04 20:42:09 +01:00
script.h Compilation changes 2026-06-04 20:42:09 +01:00
scriptFilename.cpp Console Refactor 2023-09-13 10:33:20 +02:00
scriptFilename.h Compilation changes 2026-06-04 20:42:09 +01:00
scriptObjects.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
scriptObjects.h Compilation changes 2026-06-04 20:42:09 +01:00
sim.cpp isobject and obj.delete safties 2025-04-29 16:45:25 -05:00
sim.h Compilation changes 2026-06-04 20:42:09 +01:00
simBase.h Compilation changes 2026-06-04 20:42:09 +01:00
simDatablock.cpp Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 2025-04-24 00:58:20 -05:00
simDatablock.h Compilation changes 2026-06-04 20:42:09 +01:00
simDictionary.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
simDictionary.h Compilation changes 2026-06-04 20:42:09 +01:00
simEvents.cpp moar leak plug attempts 2025-05-12 11:50:29 +01:00
simEvents.h Compilation changes 2026-06-04 20:42:09 +01:00
simFieldDictionary.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
simFieldDictionary.h Compilation changes 2026-06-04 20:42:09 +01:00
simManager.cpp stop spamming the console every spawnObject call 2023-11-27 21:10:39 -06:00
simObject.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
simObject.h Compilation changes 2026-06-04 20:42:09 +01:00
simObjectList.cpp Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
simObjectList.h Compilation changes 2026-06-04 20:42:09 +01:00
simObjectMemento.cpp Console Refactor 2023-09-13 10:33:20 +02:00
simObjectMemento.h Compilation changes 2026-06-04 20:42:09 +01:00
simObjectRef.h Compilation changes 2026-06-04 20:42:09 +01:00
simPersistID.cpp Expose SimPersistID to EngineAPI 2020-11-15 21:30:45 +01:00
simPersistID.h Compilation changes 2026-06-04 20:42:09 +01:00
simPersistSet.cpp more console refactor. 2021-03-31 21:09:23 -04:00
simPersistSet.h Compilation changes 2026-06-04 20:42:09 +01:00
simSerialize.cpp filter inspector buttons out of the following: 2023-12-19 23:29:46 -06:00
simSet.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
simSet.h Compilation changes 2026-06-04 20:42:09 +01:00
SimXMLDocument.cpp XML Document element traversal 2025-11-15 19:02:45 +00:00
SimXMLDocument.h Compilation changes 2026-06-04 20:42:09 +01:00
stringStack.cpp remove unused code. 2021-04-20 19:55:35 -04:00
stringStack.h Compilation changes 2026-06-04 20:42:09 +01:00
telnetConsole.cpp uninitialized variables-console 2020-05-11 14:40:31 -05:00
telnetConsole.h Compilation changes 2026-06-04 20:42:09 +01:00
telnetDebugger.cpp Console Refactor 2023-09-13 10:33:20 +02:00
telnetDebugger.h Compilation changes 2026-06-04 20:42:09 +01:00
typeValidators.cpp add difFloatPi range validator 2025-04-03 16:52:49 -05:00
typeValidators.h Compilation changes 2026-06-04 20:42:09 +01:00